Get assigned your own unique Mighty Number, a special password to claim your "Backer" designation and icons for use on our forums, plus the ability to participate in Backer-only surveys and polls, and your name listed in the Backer Credits alongside your Mighty Number! Check the reward section of the page for more details.

A classic-style game box Western- or Japanese-style, your choicea printed version of the instruction manual English or Japanese, your choiceand a special Backer-only golden color variation for the game's hero, Beck! Includes all previous rewards.

A special Mighty No. A cuddly plushie of one of our iconic mascot characters, plus the other territory's T-shirt, for a total of two shirts: one designed with Western tastes in mind, and one made especially for Japan!

A hardcover edition of our book, signed by Inafune himself, a special poster of all the Mighty No. Work with our designers to come up with a challenge for our own internal in-game achievement system that everyone can try to accomplish in the final game! A unique, original sketch by Keiji Inafune himself, along with his signature!

Includes all previous non-limited rewards. We'll use a recording of you saying a word, phrase or sound effect of our choosing, to be used in the ending theme as the credits roll! We'll make a 2D representation of your face to use somewhere it will fit naturally into the game -- prominent enough for you to find it and show your friends, but innocuous enough not to bother other players.

Video conference with our designers to collaborate on an enemy character based on your idea or design! An original, framed piece of concept art of one of the eight Mighty No.

Dinner and drinks with the man, the myth, the legend, Keiji Inafune, here in Tokyo. Travel and lodging expenses are not included. Mighty No. Classic Japanese side-scrolling action, evolved and transformed by Keiji Inafune, an all-star team of veteran Mega Man devs Compartir este proyecto. Apoyar Seleccionar esta recompensa. Mostrar menos. Entrega aproximada: Dic Kickstarter no es una tienda. Es una plataforma para dar vida a proyectos creativos.

Seleccionar esta recompensa. A code to download the full, final version of Mighty No. Entrega aproximada: Abr The above pretty much says it all! Entrega aproximada: Nov Limitadas 48 patrocinadores. Limitadas 67 patrocinadores. Contribuir 1. Limitadas 16 patrocinadores. Contribuir 2. Limitadas 14 patrocinadores. Contribuir 5. Entrega aproximada: Jun Limitadas 3 patrocinadores.

Contribuir 9.Toggle navigation. Classic Japanese Side Scrolling action …transformed! Get Mighty! Mighty No. In the year 20XX Our hero Beck is the 9th in a line of powerful robots designed to compete in spectacular duels in the Battle Colosseum and is the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.

Run, jump, blast, and transform your way through twelve stages using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

gamerant.com

Addtional unlockable Hard, Hyper and Maniac difficulty modes - Once you're done with the main game, take the challenge up another notch! Single Player Challenge mode offering dozens of mini missions to fully test your action platforming skills. The Kickstarter sensation from an All-star Dev team! Every aspect of Mighty No. Without the belief and support of these backers Mighty No. Once, you worked together side-by-side, but now, your fellow Mighty Number robots have lashed out, taking over key strategic locations across the globe and infesting them with their minions.

You have no choice: the other Mighty Numbers Transformation No. Hold down the Attack button to charge up a bigger, more powerful explosion. If you charge too long, his body goes rigid after the attack and he cannot move.

Enemies destabilized by this attack freeze solid and cannot move. Frozen enemies have longer combo windows. Enemies destabilized while in contact with this current can be absorbed, regardless of distance. Destabilized enemies will be sent flying, damaging any other enemies they smack into. The explosion can be triggered while the bullet is still traveling. In this state Beck can jump a little higher and slow his drop speed. Release the Attack button to throw the propeller blades forward.

Release to perform a spinning slash. In mid-air, press down at the same time to perform a downward slash attack. All slash attacks will nullify certain enemy projectiles. The bullet will ricochet off of enemies and terrain and bounce toward the next attackable object.

Beck Call Dr. Our protagonist. A robot developed by Dr.Get assigned your own unique Mighty Number, a special password to claim your "Backer" designation and icons for use on our forums, plus the ability to participate in Backer-only surveys and polls, and your name listed in the Backer Credits alongside your Mighty Number!

Check the reward section of the page for more details. A classic-style game box Western- or Japanese-style, your choicea printed version of the instruction manual English or Japanese, your choiceand a special Backer-only golden color variation for the game's hero, Beck! Includes all previous rewards. A special Mighty No. A cuddly plushie of one of our iconic mascot characters, plus the other territory's T-shirt, for a total of two shirts: one designed with Western tastes in mind, and one made especially for Japan!

A hardcover edition of our book, signed by Inafune himself, a special poster of all the Mighty No. Work with our designers to come up with a challenge for our own internal in-game achievement system that everyone can try to accomplish in the final game!

A unique, original sketch by Keiji Inafune himself, along with his signature! Includes all previous non-limited rewards. We'll use a recording of you saying a word, phrase or sound effect of our choosing, to be used in the ending theme as the credits roll! We'll make a 2D representation of your face to use somewhere it will fit naturally into the game -- prominent enough for you to find it and show your friends, but innocuous enough not to bother other players.

Video conference with our designers to collaborate on an enemy character based on your idea or design! An original, framed piece of concept art of one of the eight Mighty No. Dinner and drinks with the man, the myth, the legend, Keiji Inafune, here in Tokyo. Travel and lodging expenses are not included.

Twitter Facebook E-mail. Mighty No. Classic Japanese side-scrolling action, evolved and transformed by Keiji Inafune, an all-star team of veteran Mega Man devs Partager ce projet. Kickstarter n'est pas un magasin. A code to download the full, final version of Mighty No. Destination : Dans le monde entier. The above pretty much says it all!Mighty No. Yet, it looks like some of the people who made it all happen are having difficulty getting their download codes or simply figuring out what exactly is going on.

Keep in mind that not all digital stores release games at midnight on the dot. However, the majority of backers commenting on the Kickstarter page seemed to be having problems getting their codes or just getting them to work, leading to frustration:. At around am Eastern Time, a spokesperson for the game told Kotaku that the team was working on the issue and that it should be fixed shortly.

Codes did apparently go out, but some people still go keys for the wrong regions or platforms. Those who paid extra cash as backers had no clue what was going on with their rewards. Everything seems so disorganized with this rollout.

A messy conclusion to Mighty No. Originally from Texas, Ashcraft has called Osaka home since The A. Shop Subscribe. Read on. Subscribe To Our Newsletter. Your guide to gaming delivered to your inbox daily.

Mighty No. 9 Kickstarter Campaign/Release of Mighty No. 9

Brian Ashcraft. Filed to: mighty no. Brian Ashcraft Posts Email Twitter. Share This Story. Get our newsletter Subscribe. Ask Dr.Following the failure of the highly publicized KickStarter campaign for Shadow of the Eternalsthe website's ability to get big games funded may have been called into question by users. If that is the case, then the incredibly recent success of Mighty No. Mighty No.

While the legendary game designer's reasons for departing Capcom are still unknown, the cancellation of Mega Man Legends 3 is largely considered to be a catalyst.

That's why it's only fitting that Inafune is revisiting the genre that kickstarted his career in the form of Mighty No. The game stars a new robotic protagonist known as Beck, who'll have to put an end to the villainous actions of eight other Mighty Numbers robots that came before him; hence the name Mighty No. Despite having an incredibly similar aesthetic to its source material, the developers at Comcept are looking to expand upon the genre.

A majority of these additions to the side-scroller will be Beck's ability to transform his limbs and body into a plethora of different things, ranging from magnets to a tank, respectively.

mighty no 9 kickstarter

With the KickStarter campaign scheduled to come to a close on October 1st, there's still plenty of time for stretch goals to be hit.

As of this writing, Mighty No. Stay tuned to Game Rant for more developments on Mighty No.

Buy Mighty No. 9

Source: KickStarter. Streets of Rage 4 Release Date Leaked.

5 Video Game Kickstarters That Ran Away with your Money! - Dan Ibbertson

Cannibal Holocaust Video Game Announced.Sign in to add this item to your wishlist, follow it, or mark it as not interested. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow.

Co-published by Comcept Inc. Mighty No.

Developed by Inti Creates Co. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign in. Home Discussions Workshop Market Broadcasts. Change language.

Install Steam. Your Store. Games Games. Software Software. Software Hub. Hardware Hardware. Community Hub. All Reviews:. ComceptInti Creates. Deep Silver. Popular user-defined tags for this product:. Sign in or Open in Steam. Includes 70 Steam Achievements. Title: Mighty No. Publisher: Deep Silver. Share Embed. Read Critic Reviews. Add to Cart. Add all DLC to Cart.

About This Game Mighty No.InComcept announced the creation of Mighty No. It was to be considered its spiritual successor. Many were highly anticipating the release of the game, but when it was released init was panned by many critics and reviewers alike who played it.

This article is only about the troubled development. The game was highly anticipated when it was announced. A big part of its success came from Capcom's negligence of Mega Man with up to 4 canceled projects like the highly anticipated Mega Man Legends 3 and that Inafune was working on the project.

It should be noted that Inafune isn't really Mega Man 's original creator in fact, it was Akira Kitamura yet they were treating him like he was. However, as the Kickstarter got more money, the project continued to become more and more over-ambitious with numerous yet absurd stretch goals like a documentary, multiplayer, new game plus, ports for every single platform from console to handheld to PC.

Something that no other sensible developer would ever actually promise. Inafune was also already planning to make Mighty No. This quickly caused skepticism to raise among backers, as well as others: one of the most famous voices to speak up was the legendary Hideki Kamiya of Platinum Games, who, on being asked about Inafune, said "He's a businessman, not a creator. Even the game's demo meant to apologize for the delays was delayed.

Following the announcement of Red Ashit became clear that Inafune wanted a big multi-media franchise more than anything and he wasn't focusing on just making a game.

Eventually, the game was finally released, but even the release itself was a disaster. Many Kickstarter backers were receiving broken DLC codes for the game, several backers who made large donations didn't get the bigger rewards, some received the game for the wrong platform, others didn't get the game at all, Xbox One copies were hard to find, and several ports were delayed AGAIN at the last minute, and the backers who requested the Xbox version were receiving Steam codes for the game instead.

AlphaOmegaSin even admitted that he pirated the game because the backer copy he was supposed to get never arrived. The game was also promised to be in 3DS and PS Vita, but those versions were never released even though the donations have reached the goal.

mighty no 9 kickstarter

The game received generally mixed-to-negative reception from critics, fans and Kickstarter backers alike upon launch. The game's design, graphics, content, voice acting, and technical issues were criticized, and critics agreed that the game had utterly failed to live up to expectations.

mighty no 9 kickstarter

People frequently remind the 4 million dollars that went into the game as well as the 3 years of development and compare it to Dust: An Elysian Tail, a much superior game made by only one guy with a small budget of 40, dollars and was sold digitally for 15 dollars on Xbox Live, Steam and PSN.

Web Reviewer ProJared did a 7 part Let's Play of the game stating that he wanted to give the game the benefit of the doubt and because he was one of the backers. Over the course of the 7 videos, Jared gradually grew angrier and angrier, eventually descending into full-blown, genuine rage. Jared also constantly had to deal with framerate drops and the game nearly crashing his computer in every game session.

He then ranked it as the worst game ofnot just because of the game itself, but also because of how much went wrong during its development, the arrogance of the developers and the number of fans angered and disappointed by it over the 3 years of development.

Because of the game's negative reception, people started to cast a shadow of doubt on other crowdfunded and "Spiritual Successor" games like OverloadYooka-Laylee and Bloodstained: Ritual of the Night because one of them have to be excellent enough to undo Comcept's damage.

Kickstarter has created many great games like Wasteland 2, Shovel Knight, and Pillars of Eternityand to see such a horrible game come out of Kickstarter is really sad. Inafune was mistakenly believed to be the one who said that. But regardless, this phrase was an awful thing for anybody associated with the game to say regardless of who really said it. Since the announcement of Mega Man 11Mighty No. From Crappy Games Wiki Uncensored. Kickstarter Campaign The game was highly anticipated when it was announced.